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Gamers Documentary Reviewed
26/01/2011 a las 14:27
A while back I was fortunate enough to get in touch with the team responsible for a film I had caught on the
, which gives an introspective look at the phenomenon of massively-multiplayer online games, specifically World of Warcraft. I got in touch with their team and they sent me a copy of their documentary to check out, and I thought I'd share my opinions with you guys. The filmmaker, Ben Gonyo, interviewed a variety of World of Warcraft players just like you and I for insight into their world and playing habits. It was a pretty interesting look at the subculture we've grown so accustomed to, and many subjects common to seasoned players were addressed, such as finding a guild and the dedication and requirements of being in one.
Check out my own view on the film as well as a video clip after the break!
It was interesting to see the radically different effects MMO gaming can have on people. For some players, it allows them the opportunity to socialize with people who they would not normally meet. Some people, however, don't consider online interactions a proper form of socialization and talk about "losing" people to the World of Warcraft, friends or family members who used to be more social and active and now simply shut themselves off from the outside world. People are so quick to blame the game when in fact they should simply be blaming personalities, but who does that, right? Some people thrive in online worlds, because of the anonymous nature or simply because it grants them access to people who they may not normally be able to reach.
The documentary also looks into the gaming subculture, interviewing players participating in the World of Warcraft miniatures game and even features a few brief interviews with BlizzCon attendees and host Jay Mohr, as the filmmaker discovers the world of BlizzCon - surrounded by World of Warcraft and its denizens. There's a number of interesting "celebrity" interviews, with former MLB star Curt Schilling, best-selling author RA Salvatore and even brief game developer interviews with Jeff Kaplan (Tigole!) of Blizzard, and developers from Gamersfirst, 38 Studios, Cryptic and more.
One interesting subject that is addressed is the fact that overuse of the game can lead to a less enjoyment and fulfilling experience when playing. I've experienced this countless times when playing many games that I've dumped well over 2000 hours into over the past few years - now when I get on, say, Team Fortress 2, instead of (typically) having fun and laughing, I'm instead easily irritated by other players who don't perform to my expectations, and get frustrated when games aren't executed perfectly. I'm sure many seasoned raiders in WoW have experienced this feeling as well. What's the point of playing a game if you're not having fun, right?
provided an interesting look at the subculture we're all so used to now. I'm sure it would be perceived quite differently by an 'outsider,' but as a seasoned MMO player and as someone completely surrounded by this world 24/7 (I have a picture of Thrall above my bed, c'mon) I found that many of the players who were interviewed were
stereotypical of your average World of Warcraft player. This disappointed me, and I actually found myself embarrassed by a few of them. We're not all that bad, c'mon. Missing were interviews with "normal" people - the non-"gamers" who still participate in the World of Warcraft, like the grandparents who play with their grandkids, and the vast diversity that the World of Warcraft reaches - beyond guys living in their parents' basement. I'd love to see more insight into what makes people who wouldn't normally adopt the game do so. Perhaps a sequel? ;)
You can check out videos from the documentary on the website
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